Aaron Cook

Network Programmer.

I’m a game developer who’s extremely passionate about video game development and games in general. I've worked in the industry for quite some time and I like to share things I’ve learned and anecdotes from the industry here on this website. I work as a Network Programmer, but I have a deep rooted interest in level design.

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Featured Articles.

The most popular articles on Quantum Rarity. Topics include programming, design, and other anecdotes from the industry.

Books that will make you a better Game Developer

#5 Masters of Doom While not a technical book, there’s a lot to learn from Masters of Doom – a book that follows the early... Read More

Creating a Scalable Matchmaking Service

In this tutorial we will use Google App Engine, the Datastore, Memcache and Cloud Endpoints to create a scalable Matchmaking service... Read More

The Top 10 Greatest Multiplayer Maps

Multiplayer gaming is bigger than it ever was and the level designs that drive it are getting better and better. Over the years,... Read More

My Latest Blog and Article Posts.
A collection of guides, anectdotes and other articles that I have written over the years.
Nov 20, 2021

When writing code, Boolean logic is used in just about everything. Sometimes, Boolean conditions, like If Statements, can get overly complicated. This is especially troublesome when working with someone else’s code. Using Karnaugh Maps is a great way to simplify and debug these statements. Karnaugh maps are essentially another form of a truth table. They are especially helpful when simplifying large Boolean expressions, but in this example I’ll keep things simple. Suppose there is an expression... Read More

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Mar 19, 2014

The pinnacle of Greek architecture – the Parthenon, was constructed over two thousand years ago in Athens, Greece. It was a temple of their guardian goddess Athena, a treasury, and the center of their society. Over the course of history, it was also a battlefield and was nearly destroyed completely numerous times. In the distant future, havoc will once again return to this proven battleground, during The Unreal Tournament. With utmost respect to detail, I meticulously recreated this Greek... Read More

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Mar 19, 2014

It was a no-brainer that combining hack ‘n slash RPG elements with the First Person Shooter genre would make for a great game. But even for a loot whore like myself, I wasn’t prepared for how great of a game Borderlands would be. It has everything – great visuals, an awesome soundtrack, plenty of items, and 4 player co-op. But the unsung hero of this game is its scaling – at the end of the day, this is what keeps you coming back for more. Gearbox Software nailed it. I’ll be the first to... Read More

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Aaron Cook

@monstercoo

3:01 · 2/21/20 · Twitter iPhone

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Unreal Tournament 2007?E3 - The Mecca of GamingKonami Press Conference 2Half Life 2Konami Press ConferenceThe Force Unleashed Concept Art

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